Top 10 Dimir Mill Cards (for Each Player) - EDHREC (2024)

(Raul, Trouble Shooter | Art by Irina Nordsol)

Welcome to Too-Specific Top 10, where if there isn’t a category to rank our pet card at the top of, we’ll just make one up! (Did you know that Ghoulcaller's Bell is the only one-mana artifact that can mill each player?)

Wake up babe, new mill commander just dropped!

Now let's load up all the best mill cards and see what we can do!

Top 10 Dimir Mill Cards

  1. Takenuma, Abandoned Mire
  2. [REDACTED] (On actual list)
  3. Altar of Dementia
  4. Emry, Lurker of the Loch
  5. Jace, Wielder of Mysteries
  6. Mindcrank
  7. Brain Freeze
  8. Ashiok, Dream Render
  9. Stitcher's Supplier
  10. Altar of the Brood

Well that is... Not exactly what I was looking for. Don't get me wrong, I love Takenuma, Abandoned Mire as much as the next guy, but I was kind of hoping to find some cards for Raul that would mill my opponents in addition to myself. Add in an artifact card that isn't going to meet our theme, a bad Laboratory Maniac that makes me ask the question of why we're milling opponents at all, and stuff like Altar of the Brood that doesn't actually let me "draw" cards into my graveyard, and the only conclusion I can come to is that we need to get... more specific.

Top 10 Dimir Cards That Mill Each Player

Now that's what I'm talking about! Who would do something silly like only mill yourself or your opponents when there's a whole table of people that need to put their noses to the Grindstone?

Criteria: Cards within the Dimir color identity that have each player mill cards, either simultaneously or as a universal triggered effect. As is tradition, all results are ordered by EDHREC score.

Pretty straightforward this week. Everyone plays, everyone mills. Let's get to it.

10. King Narfi's Betrayal

(11,791 Inclusions, 1% of 924,008 Decks)

And first card in, we've already hit our backup commander, only with a twist: It allows us to cast cards from others graveyards as well. Pretty great backup plan, if you ask me.

9. Shadow Kin

(12,272 Inclusions, 1% of 1,776,722 Decks)

Shadow Kin, on the other hand, gives us a bit more direction. While going universal mill is all well and good, there are two problems with it. Number one, there shockingly just aren't enough cards that do it. In similar fashion to discard, most cards say "target player" or "target opponent", rather than "each player". There are a fair amount of "each opponent" cards that have been printed recently, but they don't help us self-mill to use things with our commander. Number two? If we mill the entire table at the same rate, we're liable to find ourselves in the awkward situation of milling ourselves out while everyone else still has cards because they're packing Eldrazi or Timetwister effects.

With that in mind, a natural strategy with decks trying to self-mill comes to mind: Reanimator.

There are great mill options that come attached to large bodies, and they're naturally going to end up in our graveyard (along with what I'm sure will be some juicy targets from everyone else's). What's not to like?

8. Winds of Rebuke

(13,406 Inclusions, 1% of 1,776,722 Decks)

My critics will be well aware that I tend toward theme over staples, so when I see a card that lets a deck eat its vegetables while also fitting the theme, you can be darn sure it'll make the cut. If anything, however, Winds of Rebuke should be seeing even more play than it currently does, with the amount of decks out there that utilize the graveyard in various fashions. Put simply, if your graveyard is your second hand, then you should be filling it, and this "draws" you two cards while dealing with a threat. 'Nuff said.

7. One Ring to Rule Them All

(19,695 Inclusions, 2% of 888,682 Decks)

Four mana to mill everyone, wipe the board, and then pressure everyone's life totals is a pretty great package. While I'm not crazy about delayed board wipes that will let everyone plan around them, the upside here seems more than worth it, for most decks. Unfortunately, if we do go the Reanimator route, this board wipe probably does exactly what we don't want to do: Take our huge creatures we worked hard to get out early, and puts them in the graveyard. That risk is just not worth it, even for what will probably be a decent mill and some more than decent damage.

6. Dread Summons

(20,246 Inclusions, 1% of 1,858,357 Decks)

While it's doubtful that we'll be drowning in mana in most games, there are a few reanimator targets that could make it happen in Nirkana Revenant and the aforementioned Lord of the Forsaken. Even if we don't get to those ludicrous heights that are going to have us milling out the table in one go, however, pulling the trigger on Dread Summons for four is still likely to put some cards in our graveyard to recur later, keep the Millstone going, and net us a reasonable amount of Zombies for our trouble. In short, this is exactly the kind of flexible mid- and late-game card we need.

5. Gyruda, Doom of Depths

(Helms 1,513 Decks, Rank #647; Companions 900 Decks; 19,126 Inclusions, 2% of 924,008 Decks)

Well, that pretty much seals the Reanimator deal! Gyruda will mill the whole table, then let you pick the best even creature from among those cards into play. Honestly, if our commander wasn't odd, we'd be considering this one as a Companion we always had access to.

4. Extract from Darkness

(28,855 Inclusions, 3% of 924,008 Decks)

I'm not gonna lie, the mill is a little light here. And while the option to get a creature from every graveyard is nice, well, let's just take a look at the other options we're going to have as far as our Reanimator package goes.

Top 10 Reanimate Cards And Strategies For Mill

  1. Reanimate
  2. Victimize
  3. Animate Dead
  4. Living Death
  5. Sheoldred, Whispering One
  6. Dread Return
  7. Agadeem's Awakening
  8. Patriarch's Bidding
  9. Necromancy
  10. Rise of the Dark Realms

If we're going to be spending five mana, we want to be getting a big effect that is going to get game-winning threats onto the table. When Reanimate, Victimize, Animate Dead, Necromancy, Persist, Dance of the Dead, and Stitch Together are all right there as the cheap options, and then at the top you have Rise of the Dark Realms, the reanimatable Sheoldred, Whispering One, and the extremely Raul-synergistic Adventure option of Virtue of Persistence, Extract from Darkness just isn't doing enough.

In fact, I don't really like this card being on this list at all. All of the above and more are available to any Reanimator deck, and most of them really aren't very expensive. I understand why people went and found this card, but there are honestly just way too many better options.

3. Breach the Multiverse

(43,602 Inclusions, 4% of 1,207,701 Decks)

Numerically speaking, ten is a lot, seven is also quite a bit, and four is a medium amount. That about sums up my feelings on Breach the Multiverse: It would be a great reanimator spell at four mana, an okay mill spell at four mana, so combining the two at seven mana is passable. Seeing 40 cards, you're likely to find a haymaker or two that'll help you end the game, but I just know there's going to be tons of times I'm going to see this early and just be very underwhelmed, even if I end up casting it later.

2. Mesmeric Orb

(45,954 Inclusions, 1% of 3,619,105 Decks)

No underwhelming here, however. Mesmeric Orb is going to be great mill for the whole table, no matter when you see it. Early game, it's just going to define the entire game or pull removal. Late game, you're going to plop it down into everyone's 20 permanents, and it's yet again going to be an immediate issue. In short, there's just no downside to this, one of the best mill cards ever printed.

1. Syr Konrad, the Grim

(Helms 4,208 Decks, Rank #242; 162,697 Inclusions, 9% of 1,858,357 Decks)

Syr Konrad needs no introduction. If you've ever played with or against him, you're well aware that he just ends games.

With that said, when he does so, it's rarely withmill now, is it? If we were doing this thing right, we wouldn't be recurring Fleet Swallower, we'd be plopping Vilis, Broker of Blood and Rune-Scarred Demon into play. What I'm trying to say is, if our goal is to kill at least part of the time with mill, then we're probably better off without Konrad, much as the deck would definitely be better with him in it.

Honorable Mentions

While I was surprised to find that there weren't actually that many options that milled each player, I still felt like our list ended a little too soon, with some great options left just out of the top ten:

The original mill threat, Dreamborn Muse has fallen out of favor since the early days of EDH, and I for one think the pendulum has swung a bit too far. As much as it's a "do nothing" card, it's also such a non-threat that it's unlikely to be targeted. This means you're likely to see a few rounds of everyone milling a few cards before it dies in a more incidental fashion. If you're looking for a cheaper, more immediate threat, however, then another I think should climb the ranks a little is the new battle, Invasion of Amonkhet. Milling three on entering the battlefield, then having everyone else discard while you draw, you don't really honestly care if this thing never flips. If it does, though, Lazotep Convert provides you with a pseudo-reanimation spell that will allow you to grab the table's best utility creature out of the graveyard. Not bad!

Lastly, and more on the cusp, Fascination is a Group Hug staple that can technically also mill. While space is getting tight in our deck that has already split focus between mill and reanimator, there's still no question that Fascination can be a game-ending spell if you've got the resources, and is therefore worth consideration.

Speaking of the deck getting a bit full up, let's take a look at the final list, shall we?

Raul Reanimator Mill

View on Archidekt

Commander (1)

  • 1 Raul, Trouble Shooter

Removal (7)

  • 1 Brazen Borrower
  • 1 Darkblast
  • 1 Gnawing Vermin
  • 1 Murderous Rider
  • 1 Nuclear Fallout
  • 1 Virtue of Persistence
  • 1 Winds of Rebuke

Land (36)

  • 1 Agadeem's Awakening
  • 1 Ash Barrens
  • 1 Command Tower
  • 1 Dakmor Salvage
  • 1 Drowned Catacomb
  • 1 Escape Tunnel
  • 1 Evolving Wilds
  • 1 Fabled Passage
  • 1 Fetid Pools
  • 1 Glasspool Mimic
  • 1 Ipnu Rivulet
  • 1 Malakir Rebirth
  • 1 Mariposa Military Base
  • 1 Mortuary Mire
  • 1 Myriad Landscape
  • 1 Mystic Sanctuary
  • 1 Polluted Delta
  • 1 Shire Terrace
  • 5 Snow-Covered Island
  • 5 Snow-Covered Swamp
  • 1 Sunken Hollow
  • 1 Tainted Isle
  • 1 Takenuma, Abandoned Mire
  • 1 Terramorphic Expanse
  • 1 Undercity Sewers
  • 1 Urborg, Tomb of Yawgmoth
  • 1 Watery Grave
  • 1 Witch's Cottage

Draw (11)

  • 1 Atrocious Experiment
  • 1 Brainstorm
  • 1 Cemetery Tampering
  • 1 Invasion of Amonkhet
  • 1 King Narfi's Betrayal
  • 1 Lodestone Bauble
  • 1 Mental Note
  • 1 Mirelurk Queen
  • 1 Mishra's Bauble
  • 1 The Everflowing Well
  • 1 Thought Scour

Mill others (21)

  • 1 Ashiok, Dream Render
  • 1 Bond of Insight
  • 1 Court of Cunning
  • 1 Cruel Somnophage
  • 1 Dread Summons
  • 1 Dreamborn Muse
  • 1 Eye Collector
  • 1 Fleet Swallower
  • 1 Ghoulcaller's Bell
  • 1 Glimpse the Unthinkable
  • 1 Hedron Crab
  • 1 Jace, the Perfected Mind
  • 1 Memory Vampire
  • 1 Merfolk Secretkeeper
  • 1 Mesmeric Orb
  • 1 Screaming Swarm
  • 1 Screeching Scorchbeast
  • 1 Shadow Kin
  • 1 Vantress Gargoyle
  • 1 Wall of Lost Thoughts
  • 1 Zellix, Sanity Flayer

Reanimator (13)

  • 1 Animate Dead
  • 1 Breach the Multiverse
  • 1 Dance of the Dead
  • 1 Founding the Third Path
  • 1 Gyruda, Doom of Depths
  • 1 Incarnation Technique
  • 1 Necromancy
  • 1 Out of the Tombs
  • 1 Persist
  • 1 Reanimate
  • 1 Sheoldred, Whispering One
  • 1 Stitch Together
  • 1 Victimize

Ramp (11)

  • 1 Arcane Signet
  • 1 Crypt Ghast
  • 1 Deranged Assistant
  • 1 Dimir Signet
  • 1 Lord of the Forsaken
  • 1 Millikin
  • 1 Nirkana Revenant
  • 1 Sage of the Beyond
  • 1 Search for Azcanta
  • 1 Sol Ring
  • 1 Talisman of Dominance

Buy this decklist from Card Kingdom
Buy this decklist from TCGplayer
View this decklist on Archidekt

Overall, the deck is a bit hard to narrow down, power-wise. It's not uncommon to plop multiple huge threats down by turn three, which makes it feel a bit high-powered, but there are also a lot of runs where you won't see any real reanimation or serious ramp until turns six or seven, despite all the "card draw" your commander provides. One thing that I would highly suggest if you're thinking of brewing Raul, however, is the adventure spells you'll notice throughout the list. With Raul's mill clause only allowing you to play cards that have been milled this turn, you'll have a lot of great resources get stuck in the graveyard in the early game, and Adventure is a great way to grab those and let them sit safely in exile until you have the resources to cast them.

Outside of that, the deck is a blast to play! It really nails the mill portion of things, which feels powerful even when you're not getting the things you need, and your hand is always filled with options since you're so busy with the graveyard, which feels great.

Nuts and Bolts

There always seems to be a bit of interest in how these lists are made (this seems like a good time to stress once again that they are based on EDHREC score, NOT my personal opinion…), and people are often surprised that I’m not using any special data or .json from EDHREC, but rather just muddling my way through withsome Scryfall knowledge! For your enjoyment/research,here is this week’s Scryfall search.

What Do You Think?

We've talked about the hate mill gets here on Too-Specific Top 10 before, but I can't help but feel that the irrational fear has gotten better as of late. So, with that in mind, let's run an old survey back and see how the results differ!

And finally, what is your favorite card that mills everyone? Are you planning on brewing Raul? Are you doing it as mill, self-mill, reanimator, or all of the above?

Let us know in the comments, and we'll see you at the table I could swear is getting shorter...

Read more:

Rally the Ancestors - Build an Azorius Mill Deck

Technically Playable - Phenax, God of Deception

DougY

Top 10 Dimir Mill Cards (for Each Player) - EDHREC (11)

Doug has been an avid Magic player since Fallen Empires, when his older brother traded him some epic blue Homarids for all of his Islands. As for Commander, he's been playing since 2010, when he started off by making a two-player oriented G/R Land Destruction deck. Nailed it.In his spare time when he's not playing Magic, writing about Magic or doing his day job, he runs a YouTube channel or two, keeps up a College Football Computer Poll, and is attempting to gif every scene of the Star Wars prequels.

Top 10 Dimir Mill Cards (for Each Player) - EDHREC (2024)

FAQs

Top 10 Dimir Mill Cards (for Each Player) - EDHREC? ›

Self mill decks tend to center around the Sultai color trio - blue, black and green. These colors are the best at putting cards into the graveyard.

What is the best color for self mill? ›

Self mill decks tend to center around the Sultai color trio - blue, black and green. These colors are the best at putting cards into the graveyard.

What is the best mill card in MTG? ›

These are the best MTG mill cards:

Archive Trap. Bruvac the Grandiloquent. Consuming Aberration. Glimpse the Unthinkable.

What is a mill in Magic The Gathering? ›

keyword:"Mill" Mill is a keyword action used in Magic to describe the action of a player taking cards from the top of their library and putting them into their graveyard. For a player to mill N cards, they put the top N cards from their library into their graveyard.

When a player mills MTG? ›

Milling is Magic slang for putting cards from the top of a player's library directly into that player's graveyard.

What is the best neutral for a dark room? ›

If you want to know how to brighten up a dark room, a yellow-based neutral is your friend here, like White 03 and White 05 with their creamy base notes.

What are the primary colors in Colour mill? ›

Colour Mill 20ml (6 Pack) PRIMARY - Black, Royal, Red, Green, Yellow & Orange.

Does mind funeral count as milling? ›

Mind Funeral doesn't cause anything to be milled, so Bruvac won't affect how Mind Funeral works. Putting a card from a library into a graveyard without using the verb mill doesn't count as milling that card (e.g., for purposes of Bruvac). (A similar rule for drawing cards is C.R. 121.5.)

Do you lose if you can't mill MTG? ›

Remember, you don't lose the game from having no cards left in your library — you lose the game if you go to draw a card and can't. If your opponent has milled all your cards, you'll still have one more turn left to try and win the game. If you would mill more cards than you have in your library, you mill what you can.

Does dredge count as a mill? ›

“Dredge N” means “As long as you have at least N cards in your library, if you would draw a card, you may instead mill N cards and return this card from your graveyard to your hand.” 702.52b A player with fewer cards in their library than the number required by a dredge ability can't mill any of them this way.

What if an opponent would mill a card? ›

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.) When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.)

Do milled cards count as dying? ›

Hot take: Milling is just a fancy way to lose slower. You don't die from it; you just run out of cards and lose on your next draw.

Is Hermit Druid considered a mill? ›

Hermit Druid is a fundamentally unfair card that enables many combos. You'll often play it in decks with zero basic lands, so you mill your entire library with one activation to set up Thassa's Oracle. Even with basics, it mills tons of cards for the lowest mana cost possible, and you can do it every turn.

What is the best color for mill decks? ›

Best Blue Mill Cards. Blue is traditionally the best at milling players. While the effect is secondary in black, no one really compares. So here's the best of the best.

What magic card makes you mill half your library? ›

Whenever Terisian Mindbreaker attacks, defending player mills half their library, rounded up. : Return this card from your graveyard to the battlefield. It gains haste.

What is the rule 103.4 A in MTG? ›

103.4a In a Vanguard game, each player's starting hand size is seven plus or minus the hand modifier of their vanguard card.

What is the best color code for printing? ›

CMYK is a four-color process and stands for cyan, magenta, yellow and key (black), and is preferred for use on printed materials because it helps achieve a true color.

Which color model is best for printing? ›

CMYK Colour Mode

CMYK (Cyan, Magenta, Yellow, Key/Black) is the colour space for printed materials, so you should be using the CMYK colour profile for any design that will be physically printed.

What is the best color for a professional photo shoot? ›

Neutrals like cream, taupe, or cappuccino can also look flattering. For people with cool skin undertones, cool colors work best. You can also work with jewel tones and pale hues of warm colors. Wear navy, gray, or white if you need a neutral piece.

What is the best color for machines? ›

Machines are usually painted black or battleship grey, and their surfaces thus have a low reflexion factor. There is often too little brightness of colour contrast between the work and parts of machines forming its background.

Top Articles
Jenna Ortega family: mother, father and siblings
Jenna Ortega Biography: Age, Height, Movies, Boyfriend, Net Worth, Instagram, Wife, TV Shows | TheCityCeleb
Ffxiv Act Plugin
Access-A-Ride – ACCESS NYC
Black Gelato Strain Allbud
Activities and Experiments to Explore Photosynthesis in the Classroom - Project Learning Tree
Riegler & Partner Holding GmbH auf LinkedIn: Wie schätzen Sie die Entwicklung der Wohnraumschaffung und Bauwirtschaft…
Https Www E Access Att Com Myworklife
Crazybowie_15 tit*
Monticello Culver's Flavor Of The Day
Nieuwe en jong gebruikte campers
Hello Alice Business Credit Card Limit Hard Pull
Mawal Gameroom Download
Gma Deals And Steals Today 2022
Craigslist Edmond Oklahoma
Leader Times Obituaries Liberal Ks
Straight Talk Phones With 7 Inch Screen
Arre St Wv Srj
Craigslist In Visalia California
Arre St Wv Srj
Football - 2024/2025 Women’s Super League: Preview, schedule and how to watch
Talk To Me Showtimes Near Marcus Valley Grand Cinema
Engineering Beauties Chapter 1
Kingdom Tattoo Ithaca Mi
Star Wars Armada Wikia
Turns As A Jetliner Crossword Clue
Kqelwaob
Osrs Important Letter
031515 828
Evil Dead Rise - Everything You Need To Know
Chicago Pd Rotten Tomatoes
3 Bedroom 1 Bath House For Sale
Autotrader Bmw X5
Teenage Jobs Hiring Immediately
Tenant Vs. Occupant: Is There Really A Difference Between Them?
Staar English 1 April 2022 Answer Key
Sephora Planet Hollywood
Craigs List Jonesboro Ar
Wsbtv Fish And Game Report
Is The Nun Based On a True Story?
Fapello.clm
2023 Nickstory
Author's Purpose And Viewpoint In The Dark Game Part 3
Tedit Calamity
Tfn Powerschool
844 386 9815
Frontier Internet Outage Davenport Fl
Argus Leader Obits Today
25100 N 104Th Way
Congressional hopeful Aisha Mills sees district as an economical model
The Significance Of The Haitian Revolution Was That It Weegy
Competitive Comparison
Latest Posts
Article information

Author: Ouida Strosin DO

Last Updated:

Views: 5937

Rating: 4.6 / 5 (76 voted)

Reviews: 83% of readers found this page helpful

Author information

Name: Ouida Strosin DO

Birthday: 1995-04-27

Address: Suite 927 930 Kilback Radial, Candidaville, TN 87795

Phone: +8561498978366

Job: Legacy Manufacturing Specialist

Hobby: Singing, Mountain biking, Water sports, Water sports, Taxidermy, Polo, Pet

Introduction: My name is Ouida Strosin DO, I am a precious, combative, spotless, modern, spotless, beautiful, precious person who loves writing and wants to share my knowledge and understanding with you.